![]() ![]() Both the error and the has no presets warnings disappeare if location is set back to false. TypeError: Cannot read property '_props' of undefinedĪt Object.onLoadMod (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\user\mods\Z_AdditionalGear_TanModule\src\additionalgeartan.js:171:154)Īt Function.executeMods (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\loaders\ModLoader.js:147:13)Īt Function.load (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\loaders\ModLoader.js:17:19)Īt Object.load (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\callbacks\ModCallbacks.js:9:19)Īt Function.load (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\utils\App.js:22:13)Īt Function.main (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\Program.js:26:13)Īt Object.192./Lib.js (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\Program.js:30:9)Īt o (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\node_modules\browser-pack\_prelude.js:1:1)Īt F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\node_modules\browser-pack\_prelude.js:1:1Īt Object.289./Program.js (F:\Games\Escape From Tarkov SPT-AKI 2.3.1\obj\src\ide\ReleaseEntry.js:4:1)Ī flood of Item id: blah blah has no presets also pops up, but I'm not sure if those are related. TypeError: Cannot convert undefined or null to objectĪt RemoveTediousQuestConditions.ke圜learer (H:\Games\SPT-AKI\user\mods\Kiki-RemoveTediousQuestConditions\src\RemoveTediousQuestConditions.js:53:45)Īt RemoveTediousQuestConditions.ke圜learer (H:\Games\SPT-AKI\user\mods\Kiki-RemoveTediousQuestConditions\src\RemoveTediousQuestConditions.js:61:22)Īt RemoveTediousQuestConditions.ke圜learer (H:\Games\SPT-AKI\user\mods\Kiki-RemoveTediousQuestConditions\src\RemoveTediousQuestConditions.js:61:22) Display More The survivalist path Unprotected but dangerousĬode The application had a critical error and failed to runĮxception produced: TypeError: Cannot convert undefined or null to object ![]() ![]() Requires you to perform actions on a specific map If true this will allow any PMC kills to count.ĭebug = will show in the console the condition affected, and all the quests impacted by this. (this can be an issue if you are playing USEC with all AI PMC set to Bear) SetPMC = There is one quest which requires you to kill USEC ** *Detailed config explanation with lists of effected quests (at time of writing)* **įor each option, set to true to enable, false to disable. ***This probably won't work with mods that add quests, you can try adding some aa's in front of the folder name so it runs first*** time, map number of kills required.Īdd options for other annoying quests ie. This is based on Toasty remove tedious quests, but uses non of their code.Īdd more conditions ie. (full explanation In description, All option are disabled by default!) Remember to take your time and stay alert to increase your chances of success.This mod gives you a config file which enables you to remove certain requirements from quests. ConclusionĬompleting The Signal Part One task can be challenging, but with this guide, you should be able to find the two signal sources on Shoreline and survive the Extract. To increase your chances of survival, consider waiting 20-30 minutes before heading to the Resort to avoid encountering heavily armed players.Īdditionally, be aware of your surroundings and stay alert for enemy players or Sanitar and his goons. Surviving the Extract is crucial for completing The Signal Part One task. Once you reach the satellite dish on the roof of the West Wing, walk over the edge of the dish to trigger the task completion. location of west wing of the resort location of signal source on west wingīe aware that this is a high-traffic PvP area and the Shoreline Scav Boss, Sanitar, can spawn here. To get there, head through the main entrance of the Resort and take the internal route to the West Wing. The second signal source is located on the roof of the West Wing of the Resort on the Shoreline map. Once you reach the Weather Station, go through the gate and walk up to the satellite dish to complete the task. location of weather station on shoreline map signal source on weather station To get there, start at the Power Station and follow the southern power line that leads to the Weather Station. The first signal source can be found at the Weather Station on Shoreline. Location of both signal sources on the shoreline map Where to Find the First Signal Source ![]()
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